For adult game developers
Publish your adult game to 80,000+ people a month.
Upload your HTML5 build or embed it from your site. We host it for free, test it automatically on desktop and phone screen sizes, and send you players. The games players love most get promoted across the site. You get the stats and keep every cent your links earn.
Free. Non-exclusive. Keep your itch, Steam and Patreon pages.
Growing fast: visitors are up 2.5x on the 30 days before.
Where should I publish my NSFW game?
Publish it where adult players already play, without giving up your other stores. naughty.games is a free platform for adult and NSFW browser games: we host your build, put it in front of players on phone and desktop, and promote the games players stay with. It works alongside itch.io, Steam, Patreon and SubscribeStar, not instead of them.
- Free hosting for adult and NSFW HTML5 games, on phone and desktop
- 80,000+ visitors a month from 190+ countries, and growing fast
- Players press Play and the game runs in the browser. No download, no sign-up
- The games players love most get promoted, judged on time played, D1 retention and conversion
- A stats console for every game: plays, players, play time, returning players, countries
- Non-exclusive. Keep your itch.io, Steam and Patreon pages and 100% of what your links earn
Good games get promoted. Players decide what good is.
We pick the games to promote on three numbers every web game portal lives by. Games that score well get featured on the homepage, in our curated best-of lists and higher in the play lists. Follower count and studio size don't come into it.
Average time played
How long players stay in your game each time they play it.
Site average: 5+ minutes
D1 retention
The share of new players who come back to your game the next day.
The strongest sign players want more
Conversion
The share of players who play for more than 1 minute. That player is a conversion.
Site average: 58%
Every new game starts with a launch week in the New row on the homepage and at the top of the newest games and tag pages. From there, the numbers take over.
What you get
Free hosting
Your build runs from our game CDN on its own secure domain. No bandwidth bill.
Real players
Your game gets a page, shows up in search, tags and the play feed, and runs in the browser. No download, no sign-up for players.
Your numbers
Plays, players, median play time, returning players, countries, devices and clicks on your links. Updated every 10 minutes.
Your links
Patreon, SubscribeStar, Ko-fi, Steam, itch. On your game page and inside your game, with click tracking.
Your console shows this for every game.
How to publish your game
- 1
Add your game
Sign in with your email, fill in the basics and upload a zip or paste an iframe URL. About 5 minutes.
- 2
We test and review
An automatic run checks your build on desktop and phones. A person reviews it, usually within 2 working days.
- 3
Go live and grow
Your game gets a launch week in the New row, then earns promotion with its numbers. Watch your stats, add your links and upload updates any time.
Requirements
Build
- HTML5 zip with index.html at the top level
- Up to 250 MB unpacked and 2,000 files
- Or an https URL that allows embedding
- Single-threaded exports (Godot 4: turn off threads)
- Runs in a normal browser tab, no plugins or downloads
- No service workers
Content
- Every character is 18 or older
- You made the game or have the rights to publish it
- No third-party ad scripts inside the game
- Honest title, tags and images
Works with Unity WebGL, Godot, Ren'Py web, RPG Maker MV/MZ, Construct, GameMaker, Twine, Phaser and Plain HTML5.
Questions developers ask
Where can I publish my adult or NSFW game?
On naughty.games, for free. Upload an HTML5 build or embed it from your site, and players can play it instantly in the browser on phone or desktop, with no download and no sign-up. It is non-exclusive, so keep your itch.io, Steam and Patreon pages too.
How do you decide which games to promote?
We look at three numbers players create: average time played, D1 retention (players who come back the next day) and conversion (players who play for more than 1 minute). Games that score well get featured on the homepage, in our curated lists and higher in the play lists.
What counts as a conversion?
A player who plays your game for more than 1 minute. It means the game got past the first screen and hooked them.
Do new or small developers get a chance?
Yes. Every new game gets a launch week in the New row on the homepage and at the top of the newest games and tag pages. After that, promotion follows how players respond, not follower count or studio size.
Does it cost anything?
No. Hosting, review and stats are free.
Do you share ad revenue?
Not yet. You keep 100% of what your own links earn, like Patreon or Steam. We will look at revenue share when the numbers make payouts worth it.
Will there be ads around my game?
Yes. We show ads on the game page and sometimes a short video before a game starts. That keeps hosting free. Your game itself stays ad-free.
Is it exclusive?
No. Keep selling on Steam, itch, Patreon or anywhere else.
Which engines work?
Anything that exports to HTML5: Unity WebGL, Godot, Ren'Py web, RPG Maker MV/MZ, Construct, GameMaker, Twine, Phaser or plain HTML5. Upload a zip, or paste an iframe URL if the game already runs on your site.
How long does review take?
Usually 2 working days. Your console shows the status.
How do updates work?
Upload a new version. The current one stays live until we approve the new one, and your followers get a notification.
Will it work on phones?
Tell us which devices you support. We run an automatic test for each one and list your game where it passes. Mobile-friendly games show up in more places.
My game is already on itch. Can I use this?
Yes. Claim your page to get the verified badge, stats and links, or upload your build so it runs from our servers.
Can I take my game down?
Yes, any time. Contact us and we remove it within 2 working days.
Who sees my stats?
Only you and our team.
Ready when you are.
Free, non-exclusive, and live in about 2 working days.